
EgoFish3D:基于鱼眼摄像头的自我监督学习实现的自我中心三维姿态估计
EgoFish3D: Egocentric 3D Pose Estimation from a Fisheye Camera via Self-Supervised Learning.Yuxuan Liu, Jianxin Yang, Xiao Gu, Yijun Chen, Yao Guo, Guang-Zhong Yang
IEEE Transactions on MultimediaAbstract:
Egocentric vision has gained increasing popularity recently, opening new avenues for human-centric applications. However, the use of the egocentric fisheye cameras allows wide angle coverage but image distortion is introduced along with strong human body self-occlusion imposing significant challenges in data processing and model reconstruction. Unlike previous work only leveraging synthetic data for model training, this paper presents a new real-world EgoCentric Human Pose (ECHP) dataset. To tackle the difficulty of collecting 3D ground truth using motion capture systems, we simultaneously collect images from a head-mounted egocentric fisheye camera as well as from two third-person-view cameras, circumventing the environmental restrictions. By using self-supervised learning under multi-view constraints, we propose a simple yet effective framework, namely EgoFish3D, for egocentric 3D pose estimation from a single image in different real-world scenarios. The proposed EgoFish3D incorporates three main modules. 1) The third-person-view module takes two exocentric images as input and estimates the 3D pose represented in the third-person camera frame; 2) the egocentric module predicts the 3D pose in the egocentric camera frame; and 3) the interactive module estimates the rotation matrix between the third-person and the egocentric views. Experimental results on our ECHP dataset and existing benchmark datasets demonstrate the effectiveness of the proposed EgoFish3D, which can achieve superior performance to existing methods.
Fig. 1. Egocentric 3D pose estimation from a single fisheye camera. a) Our proposed EgoFish3D can achieve accurate 2D and 3D pose estimation from the distorted image captured by a single fisheye camera. b) Existing thirdperson-view 2D/3D pose estimation methods [9], [10] fail on this challenging task from images captured by the fisheye camera. c) The strong self-occlusion for lower limbs, the severe distortion of the fisheye camera, and the lack of real-world datasets are the inherent challenges in egocentric vision.

Fig. 2. Illustration of the training and inference phases of our proposed EgoFish3D. During the training phase, the third-person-view module takes two images from the third-person view as input and generates a relatively accurate 3D pose represented in the coordinate system of the external cameras, the interactive module predicts the rotation difference between the third-person-view and the egocentric coordinate systems, and the egocentric module estimates both 2D and 3D poses from an egocentric distorted image. During the inference phase, only the egocentric module can directly predict 2D and 3D poses from an egocentric image captured by a fisheye camera.